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It has been quite some time since my last entry, but I have a very good excuse. In the last month I have gotent married, gone on vacations, and begun development of a new flash game.
The wedding was fantastic, the honeymoon was equally fantastic, and the game is a wreck. Okay, it's not really a wreck, but it is certainly coming along much more slowly than I had hoped. The problem is that I am studying again to re-take my Flash Developer Certification exam, so I still don't have much time to dedicate to game development. Somehow, I still manage to find plenty of time to TALK about game development, though.
For example, I managed to start a development diary for the game I am working on, which you can read by going to http://gameofrunes.blogspot.com.
And I also managed to track down a couple of games that I really want to play. One is just a quick little flash game that I really enjoy. It's called "the Mosquito Project" and is developed by Tiny Mantis. I highly recommend you head over there and check it out.
The second game is called Fate, and is basically a Diablo rip-off. Wait a second, I take that back. It's strange, for some reason I had mentally labelled Fate as a rip-off, but really that is a totally unfair assessment. Calling Fate a Diablo rip-off is really like calling Half Life 2 a Quake rip-off. From what I played of the demo, Fate is just an enjoyable dungeon romp with quests, cool equipment, nice environments, and a pet. Anyway, their site is over at www.playfate.com, it's worth a look just because it shows that the Wild Tangent technology isn't dead.
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