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Recently I read the Lost Garden article Flash Love Letter (2009) (part 2). In the article they cover the potential of Flash, how Flash devs currently make money, and ways of adding value to your game so players feel like they have gotten value for their dollar.EAVB_SLWGRGOIVR
I develop games not just on my own, but for a couple of government clients as well and one thing that the Government always has to be wary of is how tax dollars are being spent. If they use tax payer money on a game, they need to prove that the game is being played and that any educational material that is meant to be displayed is reaching the intended audience.
This tutorial covers one area of the article in particular, metrics and tracking actions in Flash. In the article they discuss using Google Analytics to track how much fun your players are having, but I prefer Clicky Web Analytics for a number of reasons. First because I find their dashboard is prettier and much more flexible, and second because I don't like to wait around to see if things are working, and Clicky has a fantastic feature called Spy that lets you see what players are doing in real time. Creepy? Maybe. Useful? Definitely.
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