The Creatures of Knaves Online

What started out as an idea for a gameplay mechanic has been steadily growing into a game, and this week brought a lot of changes to the future world of Knaves Online.

Knaves got a new name this week, the floodgates opened on the artwork, some essential code was completed, and some important details about the world were finalized. I love it when a plan comes together.

I won't bore you with the things that I think are exciting about how the code is coming, and I can't reveal too much about the exciting changes to the gameplay. I will mention that the name that I was using for the project, JAQK, is no longer going to be used. It turns out that there are a couple other companies out there who have some very strong branding using the name JAQK, and I don't want my game to start its life with a lawsuit. On a related note, if you are looking for some cool wine, check out JAQK Cellars, very stylish!

So the new name of the game is Knaves Online and I really think that it sums up the game a lot better.

But the best news of the week was that I finalized the monster descriptions and started receiving batches of concept sketches. This article will kick off my first ever creature feature for the world of Knaves Online.

So, without any additional word count padding on this article, I introduce...

The Blade Dancer

A female mage who controls a series of daggers with her mind.

The blade dancer is a sadistic female mage who controls her daggers with her mind. She hovers just a bit above the ground and attacks by firing the blades at her opponent. To defend she brings the knives into a shield formation in front of her. She belongs to the Hearts faction, which is mostly magicians and con-artists who focus on manipulation and seduction.


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