|
Last Updated on Saturday, 08 May 2010 05:00
|
|
Recently I read the Lost Garden article Flash Love Letter (2009) (part 2). In the article they cover the potential of Flash, how Flash devs currently make money, and ways of adding value to your game so players feel like they have gotten value for their dollar.EAVB_SLWGRGOIVR
I develop games not just on my own, but for a couple of government clients as well and one thing that the Government always has to be wary of is how tax dollars are being spent. If they use tax payer money on a game, they need to prove that the game is being played and that any educational material that is meant to be displayed is reaching the intended audience.
This tutorial covers one area of the article in particular, metrics and tracking actions in Flash. In the article they discuss using Google Analytics to track how much fun your players are having, but I prefer Clicky Web Analytics for a number of reasons. First because I find their dashboard is prettier and much more flexible, and second because I don't like to wait around to see if things are working, and Clicky has a fantastic feature called Spy that lets you see what players are doing in real time. Creepy? Maybe. Useful? Definitely.
|
|
Read more...
|
|
|
Last Updated on Tuesday, 25 May 2010 12:11
|
|
Whether you love them or hate them, achievements in games are a common component that can add fun for your players and lead to repeat plays for developers. This tutorial covers the basics for creating achievements for your Flash game and implementing them using the GamerSafe API.
|
|
Read more...
|
|
Last Updated on Wednesday, 06 January 2010 14:13
|
|
Game developers spend a lot of time thinking about light. The reason is simple: light can make or break a game. Light can be used both for effect and as a gameplay element- darkness can be used to mask enemies and provide surprise, and simple effects like a flash of white coupled with a clap of thunder can provide a sense of mood.
In this tutorial I will be going through some basic tactics for creating light and shadows in an ActionScript 3 based Flash game.
|
|
Read more...
|
|
Last Updated on Friday, 16 October 2009 12:24
|
|
I was directed to Steve Zeidner's page about creating a Flash menu for Drupal today and asked if it would be possible to create an AS3 version. Turns out it is, but there are some little tweaks that need to happen, as there always are when converting to AS3.
|
|
Read more...
|
|
Last Updated on Thursday, 25 February 2010 09:15
|
|
This tutorial is designed to give flash game creators a relatively simple way to create a high score system in their games. I have included a file that you can download and set up on your server that will allow you to create a high score table in your own MySQL database.
|
|
Read more...
|
|
|
|
|
|